![]() This is honestly a huge win for me, as it was something I was really worried about. And whilst the loading times did increase slightly, I'm pleased to report that the game was still very much playable and fun. Using locust.io and 13 different cloud instances (virtual machines) I simulated over 40,000 concurrent players on the servers. I am expecting there to be up to 20,000 players online in the first day DF2 is on Steam, and I need to make sure we can accommodate all of them. The DF1 open beta launch was a huge disaster, and that is something I'm hoping to avoid this time around. I'm hoping that during alpha testing we'll get an idea how it works on some truly awful hardware =DĪnother big thing I've done since the last report is setup all the final servers for the game. To be honest, while running in potato mode I suspect that game might even run on something much weaker, but I'm loathed to suggest lower requirements than this until I've been able to verify them first hand. These are pretty much the exact specs on my own budget laptop that I bought almost 5 years ago. ![]() I'll warn you, it doesn't look pretty, but I think it's an option worth having for those with weaker PCs.īased on my recent testing with these different modes, I've now lowered the minimum system requirements to: One of those profiles is "Potato Mode" which pretty much disables everything. If you're not well versed on all the different technical details, I've also added some general profiles for different types of hardware. You can now literally enable/disable just about every feature of the 3D engine. So in the last week I've been working on providing as many graphics settings options as I can. However one thing I've always insisted on throughout my 15 year indie game development career is that my games should run on the most machines possible. Since the screenshots are fairly modern and shiny (in my opinion anyway) it would be easy to think that DF2 is only going to work on rigs sporting the latest graphics cards, and that people with laptops or slightly older hardware would be left out. Ever since I posted up the first screenshots of Dead Frontier 2, one of the most common questions I've been asked is "will my PC be able to run this?".
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